GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware’s Infinity Engine.
Runs the Baldur’s Gate, Icewind Dale and Planescape: Torment games (details)
Cross-platform: runs on Windows, OS X, Linux, *BSD, Android, iOS and more
Open source under the GPL (git repository)
Nearly feature-complete (todo)
Usability innovations, including touch based input
Extensible plugin-based design that removes many limitations of the Infinity Engine
Before you Begin
To start, you’ll need your own copies of the actual Infinity Engine (IE) Games. These may be found any of several places:
You may also be able to play some Total Conversion (TC) mods, but those require the original games as well (most commonly bg2).
Once you’ve gotten your hands on the games, you’ll want to get GemRB, the engine required to play the games
Download the game and unpack the archive wherever you want.
After this you have to put somewhere the Game data and change the GamePath into GemRB.cfg file.
To do this you have two possibilities:
1) Install it on a Windows client and copy data files to AmigaOS4
2) use the unshield command present into the GemRB package
For ant other information go to the official GemRB site at: https://www.gemrb.org/wiki/doku.php?id=start